Posts Tagged ‘Paperback’
Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows (Paperback)
Foreword by Tom Miller Developer, XNA Game Studio Express, Microsoft Corporation Microsoft XNA Unleashed provides comprehensive coverage and solid instruction on how to leverage the XNA Framework to create high quality games for Windows and the Xbox 360. The author shows you how to take full advantage of the many features the XNA Framework provides; you will learn the intricacies of important tasks such as adding sound and music to games, as well as creating, loading, and (more…)
The Gadget Geek’s Guide to Your XBox 360 (Paperback)
Microsoft’s Xbox 360 takes high-definition gaming and entertainment to the next level! “The Gadget Geek’s Guide to Your Xbox 360″ shows readers how to harness the power of the Xbox 360 digital entertainment console. Starting with the basic features, games, and capabilities of the Xbox 360, the book goes on to explore how to add to your hardware, how to hack into popular games, and how to engage in live gaming and connect with the Xbox community. The book features helpful tips (more…)
Xbox 360 For Dummies (For Dummies (Computer/Tech)) (Paperback)
Microsoft’s Xbox now accounts for 37 percent of the game console market, and the new Xbox 360 is due out for the 2005 holiday season, months before Sony’s PlayStation 3. When gamers take the new Xbox home, however, they’ll soon discover that it’s more than a just a game machine-it’s a full-fledged home media hub with more power than most PCs. This friendly guide shows how to maximize both gaming and non-gaming features of this amazing machine. Topics covered include hooking (more…)



